Below is a platypus 3d model I've started recently. For the curious among you, I've been using Silo3D to build the mesh. It's a very intuitive modeling solution and definitely beats 3ds MAX hands down for speed in creating organic objects.

All this 3d malarky is only a therapeutic pass time. I add bits to models when it pleases me. I'm waiting for the Silo3D 2.0 release which includes UV mapping. It should make texturing the platypus a lot easier.
Things to add:
- Paws / Claws
- Eyes!!
- Refined details, nostrils on the beak
- Fix the proportions. I think this platypus looks slightly obese.
